Thursday, August 21, 2014

MisterXmedia Carnival of Leaks. August 21st, 2014. MS are making a zombie game (Uh, Undead Labs? DUH!), internet is evil and MisterXmedia is bottom of the barrel pathetic!

This post ended up genuinely pissing me off and I will not be apologizing for a single word that I say.  I will even reiterate it here.  Not only is MisterXmedia a blatant fraud, but he is now also a massive piece of shit.  He took the opportunity to use the entire pathetic situation with Zoe Quinn to push his anti Sony, anti NeoGAF AGENDA.  Then in the same breath goes on to say how wrong it is that people treat her the way they did.  He says the situation with her is no different than Sony moneyhatting journalists..  This sort of stuff just sets me off.  MisterXmedia is a P.O.S. 

Enjoy!

Original Article In PDF Form.
Insider Daily. Memory & bandwidth or how Microsoft created new traffic free road inside Xbox One

"Insider: There is a few title's in development that are using world physics or knowledge of nature. Iv seen a few games in development phase. One was a zombie game .. and it uses a real world time. I was shown the world changing over years you could get lost because of the dynamic changes. World physics is not 100% cloud dependent tho. But the online cloud processing was 60ms in test in lab 20ms. They use one of the data move engines to process "pim" information and a form of synthetic object render. There using geometric meshes that do not need to be processed with textures. Parametric. That is cloud based online. But it works in tandem with offline and also by mixing it with procedural geometry synthesized directly on gpu or coprocessors. 2 of the data move engines are specifically design to handle this.. I don't like talking about the cloud stuff in till ms have directly addressed the white elephant in the room. It will do more harm then good. Because people must see that 160ms and 700kb connection will services for world physics. Data packets are streamed in like a video is streaming the information is directly linked to dynamism. Crunchy numbers server side is very important.."
Microsoft have a zombie game in production?  So like--I dunno, Undead Labs?  Maybe UNDEAD LABS is working on a zombie game?  Seeing as how Microsoft penned an agreement with them back in January we already knew this!! Why on earth do you continually INSIST on repackaging well known information as insider leaks?  You are ridiculous.  2 years from now when this zombie game releases you will get to say you were right.  Even if the cloud is not utilized you will have some excuse for why and you will be able to say you knew about a zombie game, but since things are always changing they dropped cloud compute.  The other aspect is that if they DO use the cloud, which is certainly possible and likely with a Microsoft exclusive game from Undead Labs then you get to say you were right then too.  No matter what happens here you get to claim that you are right.  You shameless ass.
"An analogy would be that the console architecture knows how to build and display the world and even move it in some degree . But it lacks the amount of control over this world because it is limited by hardware processing. So another hardware links in to tell it how to do it . this hardware that tells it how to do it is doing it via procedural synthesis. Onces the console architecture is given the command it understands the command and will procedural this command intill the next command is given.. cycals these cycals do not need to be address spontaneously hence the low packet information required. The problem with cloud is people thing at this stage that whole games will render in the cloud and beam down.. but that technology is not driven alone by the data center but by the speed of the information. The internet on a global network is not fast enough to keep up.. 2018 will be when full texture stream in will happen but it may not be a visualisation that we see .. :) lets leave this here. Its to early for this level.. but state of decay could be the game .. inless it is the other game from xbox original :) expect a few games @ e3 to use world physics tho .."
Since we all know exactly what you are doing here I am just going to ignore this entirely.  Slap on a little pie-in-the-sky jargon to go with your win-win prediction and you look like you are Phil Spencer's right hand man.  My, you are a joke dude.

Part 41. The AXI bridge. The future of interconnection buss design
by Insider
Insider: Time for some digging.. this is one aspect or very important aspect to put forward ..Hierarchical..
Its is why so much information has been hard to understand when looking at x1 architecture. The x1 architecture is not dependent of clock speeds. all hardware communication is via the axi bridge/technology .. it is the future of interconnection buss design. There is no single 32/64 bit bus or address space pipeline.. there is a segmentation between cpu/gpu/ram/cach/audio/dsp "simplified terms" acceleration is a simplified term when thinking fsb pc architecture. But its burst axi transaction. The x1 axi bridge is not only on segment. The dram cntr / host guest gpu mmu / host guest io mmu/ are all linked hierarchical. The ps4 can not in any way match this architecture. Because the ps4 buss is connected by the address space for cpu gpu hsa v1. It uses a pc approach to send information around the architecture sony quoted there supercharged pc architecture based around cpu/gpu reading to gddr5 address space. But this will for every be the problem for them they can not gat off or upgate clocks as the cpu up clock will effect gpu not only in power difference but also heat..
The x1 architecture is dark silicon by design. The axi interconnecting can set clocks dependent of memory cpu dsp gpu. Upclock or gating off. The dsp/fpga are using a form of microblaze architecture modified for cach reading and logic. But they are cpu and gpu comput dependent. So with the hierarchical design we are working with a new interconnecting architecture. Ms design this architecture not for today. The traditional cpu/gpu coherent hsa is all ready avaliable but there is still thing locked of because they had to retool the sdks dx12 and future implementation is happening now.
So the whole soc is built within an axi hierarchical architecture and is why early oban designs were a ring buss acceleration design. But the real technology is burst ratio accleration. The whole architecture design is to accelerate the interconnecting but not by using tricks "ps4 gddr5"
Once specialized engines games are released halo5/gow5 your going to be able to make sense of this information. There is a massive amount of programming knowledge going to have to be used to get the most out of x1 architecture as the design is even more difficult then cell but as developers learn more and more gfx fidelity will be available .. ms are masters of software sdk the big sdk update will really see a 4 fold jump in gfx architecture available to devs ... there is going to be a software and hardware revolution later this year. Unfortunately it will take time...
But don't take my word for it so dig.. and remember some technology is still not officially announced. There is enough information for mrc to understand why there is so many op/s why there is two gpu threads. And why cu are split in two. Why axi dsp is clocked different to gpu/cpu and why.. this will help glu the information together. Enjoy and gameon !! :)

Misterx: Wow, that was ace to read. Sure many new indies will sight to ID@xbox after reading this :)
Your combination of tech-theory and publicly available information is why indie developers are going to flock towards the system?  Are you serious? 

What about future PCs? Will axi tech hit the PC market?

Insider: Its hard to say. But it could be the key to linking apu gpu and math coprocessor. .amd is experimenting with tech.. but pc would need an architectural redesign. .. I think this is where super mobile technology wjll once again prove the difference

/end of part 41/

Insider: Rdr2

Insider: Mrx I think its best that we keep away from the topic of kotaku and zoe.. you know I think it sheds a bad light on the dark side of the industry. I also see it as bullying and down right wrong to suggest what people do with there private life to drag it so violent into the lime light . Even tho it was to gain traction in the industry. Its no worse then sony money hating reviews and published propaganda. I hear gaf has been trolling the person involved. Its a shame they cant see through the fog and figure out that behind the screen's and in the back office rooms there pretty much getting it done to them.. while I dont condone unsafe work ethics . I do find it bizarre to see the comments people put up to dignify there moral grounds in society weather gaming or to female anatomy. I find it very disturbing to think these people have no Facit or control of there reality or its environment ... While there is nothing wrong with admiration of ether partys in context but some things are best left to foliage at the bowls of the internet. Neogaf is really starting to truly show it is the pie piper of the Internet even the evil lore has chimed in from his dank sony funded life style of leisure minus the suit any comments that leave figitury conjecture and the soul goal is to belittle the other sex becouse they used the oldest job in the history books to gain. I think the people who forwarded the review should be fired or demoted and an apology should be scripted before all honest is lost to review scores or offical review facits. But the whole 'O' look its a Gggg gg girl gamer has to stop in this industry there is nothing wrong with complimentary conversion.. I know hundreds of female gamers who are tied of the lara croft stereo type that a lot of males carry through life and visualization of the other person when it is a female gamer on the other end of live. But I guess the easy way to get what I am saying is the blog as a whole should rise over this internet garbage.. a gamer is gamer.. Game on.
P.s I have no problem with contemporary art provided it is not posted here to humility or bully. Somethings are good for the Murrell :)

OK, you know what. I am just going to say what I want to really say here and I will suffer the consequences of it in the comments section. Equating the situation with Zoe Quinn, Kotaku and the gaming journalism world to your 100% unproven bullshit theory that Sony are moneyhatting journalists is bottom of the barrel pathetic. You really are a pathetic piece of shit. This girl was proven to be a pathological liar. It was also proven that gamers had NOTHING to do with all of this coming out. Gamers commented on it because the information that she slept with a Kotaku writer came to light. Then Kotaku made the point to mention that the writer she slept with has NEVER written or reviewed her game. Now please explain to me how that is equatable to a bogus theory that Sony, a company who is in dire financial trouble, are able to back up truckloads of money to journalists for positive press? They are NOT comparable. You are a miserable bottom-feeding piece of trash and you will use literally anything that comes up in the gaming news world to push your pathetic anti-Sony agenda; and yes, it is an agenda.

A girl was thrown an absolutely unnecessary shitstorm of internet hatred and you say what she did is no different than what Sony are doing to Xbox. Are you REALLY going to go there? Is there nothing that you will not try to shamelessly exploit to rally your most devoted troops? You then spend most of the post piggy-backing off of the entire situation to take more digs and NeoGAF and Sony. More astonishingly you then tell everyone at the end they they should rise above this sort of thing! You are just as damn guilty of the stupidity you are railing on against! Seriously MisterXmedia. What in the fuck is wrong with you?

/rant
"Insider: This whole 1080p Diablo thing going over at gaf is just a bunch of sdf thinking that they can manipulate the direction xbox one is heading now.. 1080p was all ways going to happen.. funny how ms gave them a code and bam there it is glorious 1080p.. then df have there payed sony suits do calibration test on xbox one to say its dropping frams constantly and is the worest version. Fun this why is it that there is more drops that apparently were fixed in the patch for ps4 .. the only thing iv noticed and heard from others is the atmosphere on ps4 is not as smooth .. tricks. I haven't seen or noticed one drop on x1 edition and to me it looks clearer to. Funny this code update :)"
Oh yeah?  What about when it wasn't going to happen?  Like when Blizzard looked and decided that 900p was better suited?  Even then was it going to be 1080P?  Let me guess.  Sony paid them to say that stuff?  Since Sony is rolling in all that money to pay off people.  So because of your experience that means the video evidence posted by DF is now a lie?  Delusional is the only word that comes to mind.

"Good work to the bloggers. And the hitman he really did a number on n4g and gaf but as there payed money hates its a shame this will all be last months news soon enough.. but the more that people dig and put news out there the more people that join the community the more .. I will verify that yes tomb rader rg is and will remain 100% exclusive.. there just waiting till the p r night mare stops... like one dev said you would think sony is paying these people to riot .. true words have never been said.. crazy to think that the honestly is coming from mrx and the people but ablest ms ant money hating hate campaigns and they ant suits running the show but gamers.. very good things are heading your way guys.. people in charge are going to address some information soon enough.. GAME ON"

Enough with this money-hatting bullshit!  You are making claims without evidence and insisting they are true.  That sort of shit may work when you are dealing with Vladamir Putin, but the rest of the world prefer to deal in facts.  Facts which in this case show absolutely ZERO credibility to all of your claims.  You go ahead and verify that Tomb Raider is 100% exclusive.  I am not sure who in the hell you are going to talk to  in your venture to find out because even PHIL SPENCER said he is not sure what the future of the game is.  There is no PR nightmare!  Not only that, but Phil Spencer said they expected some backlash.  Look at how many sites are still writing about Tomb Raider.  Go  ahead.  Look.  It was a comet of news.  It came, flashed a bright light and then was gone.  The truth is coming from MisterXmedia?  What!?  What truth?  You've been wrong about absolutely everything in regards to what you predicted for E3 and Gamescom! 

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